Graves



Jar of Dead
Spezialfähigkeit
0.15sCast Delay
4Charges
100Death RequiredPassive: Collect death when anything dies nearby and store it in your Jar of Dead.
Active: Throw a jar to summon Deadheads that repeatedly deal
spirit damage to enemies.
Deadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.


Grasping Hands
SpezialfähigkeitUnearth a line of grasping hands, summoning a Ghoul and leaving behind a rift. Enemies who pass through take
spirit damage and receive immobilize.
Alt-Cast
rotates the orientation of the wall.


Essence Theft
SpezialfähigkeitYour weapon steals weapon damage and spirit resist over time, up to a maximum amount per target.


Borrowed Decree
Spezialfähigkeit
0.66sChannel Duration

The Teacher
Pistol| Gegenstand | Pick% | Sieg% |
|---|---|---|
2![]() Mystic ShotT2Waffe1.6k Your next bullet deals bonus spirit damage. | 100% | 33% |
2![]() Arcane SurgeT2Geist1.6k +1Stamina After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power. | 92% | 36% |
3![]() Heroic AuraT3Waffe3.2k Aktiv Provides Bullet Resist to nearby friendly units. | 92% | 36% |
2![]() Improved SpiritT2Geist1.6k +18Spirit Power | 83% | 20% |
3![]() Superior DurationT3Geist3.2k Increases the duration of your abilities and items. | 83% | 40% |
4![]() Echo ShardT4Geist6.4k Aktiv | 58% | 43% |
1![]() Extra HealthT1Vitalität800 | 58% | 29% |
3![]() CounterspellT3Vitalität3.2k Your next parry protects you from the damage and effects of enemy abilities and items. On a successful spell parry heal and gain move speed and Spirit. | 50% | 33% |
3![]() Stamina MasteryT3Vitalität3.2k +23%Air Jump/Dash Distance +2Stamina +18%Stamina Recovery | 42% | 20% |
1![]() RebuttalT1Vitalität800 +18%Melee Resist On a successful Parry against an enemy Hero, Heal yourself for the damage parried and returns that damage to the target, and temporarily gain increased damage. | 42% | 40% |
2![]() Reactive BarrierT2Vitalität1.6k Gain a Barrier when you are Stunned, Chained, Immobilized, Slept or Silenced. | 33% | 0% |
3![]() Rapid RechargeT3Geist3.2k +2Bonus Ability Charges+14Bonus Spirit Power for Charged Abilities +14%Cooldown Reduction For Charged Abilities | 25% | 33% |
1![]() Extra RegenT1Vitalität800 | 25% | 33% |
2![]() Enchanter's EmblemT2Vitalität1.6k +18%Spirit Resist While you are above 65% health, gain bonus Spirit and Cooldown Reduction. | 25% | 33% |
2![]() Weapon ShieldingT2Vitalität1.6k Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame. | 17% | 50% |
4![]() Boundless SpiritT4Geist6.4k +15%Spirit Power +30Spirit Power | 17% | 100% |
4![]() Ethereal ShiftT4Geist6.4k Aktiv You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist. | 17% | 100% |
2![]() Duration ExtenderT2Geist1.6k Imbue an ability to increase its Duration. | 17% | 0% |
3![]() FortitudeT3Vitalität3.2k +2 %Max Health Regen +10 sRestore Delay After not taking damage for a period, gain health regen. | 17% | 0% |
3![]() Dispel MagicT3Vitalität3.2k Aktiv | 17% | 50% |
1![]() Restorative ShotT1Waffe800 Your next bullet will heal you based on what target you hit. | 17% | 0% |




















